One thing I loved about the Amiga was the creative aspect of it. In fact, I’m sure the first program I loaded up on that fateful Xmas day in 1993, was Deluxe Paint IV. Being able to create your own “stuff” is what set it aside from the 8-bit machines. My main computer of choice during my childhood was the ZX Spectrum. Sure, I could do stuff with it, like write programs and all of that, but loading and saving stuff to tape was a nightmare. It certainly wasn’t convenient, and tape, to me back then, was a commodity not to be wasted. It was precious, and in short supply, and my creations would often get overwritten with other junk, or stuff from the radio.
When my amiga arrived, it opened up a whole new world of possibility and wonderment. No longer did I have to rely on tapes. Disks were faster, (barely) more reliable, larger storage capacity and more plentiful than the much maligned cassette tape.
Of course, fast forward a year, and up pops the hard drive! even faster, definitely more reliable than floppy disks, and I could store almost 300 floppies onto the drive. The posibilities really were endless. I created quite a bit of “stuff” – pictures, music, level designs, and that’s what the below video is about…
Gravity Power was a “covergame” – a free game that came sellotaped to the 50th edition of Amiga Power. I loved playing it with my friend Wayne back in the day. Several months later, an editor got released for it, and myself and Wayne would spend many an afternoon blasting levels out for it. Due to the fact I was at college at the time and had access to the internet, I rounded all of these up and put them on Aminet. Now, thanks to modern technology, I travel back in time to play these levels…. or at least view them in the editor!
Over the coming weeks, I intend to dig a little deeper into what went through my creative mind as a teenager, and just see how embarrassing / awesome it all is. At the end, I tease about some “Worms Directors Cut” levels… that might just be my next video once I get round to filming it!